![]() You can be swimming in wood/stone/iron, if you have no gold, you can't do squat. ![]() That way you can expand without using precious, precious space by placing walls everywhere. Early on a single ballista surrounded by walls on 3 sides (so only 6 wall squares total) is enough to hold the first 2 hordes. I go directly to Titans with a bit of Lucifers for flavour. Snipers need too much microing to be worth their cost. A group of 10 to 20 Rangers (depending on map) is enough for early expansion and are less costly than soldiers. I never use Snipers and Soldiers anymore. (This is also pretty handy since that 130% score is enough to unlock the other maps, which require 110% and 120% score to unlock.) Most players seem to agree that having a few more days, but more zombies, is actually easier than facing less zombies but having less time. Then it's just a matter of being ready for whatever may come. The point is to get the timing down and know what happens and when. ![]() Once you win that one out, make it 130% with 120 days, High Population. Set difficulty to 75% (120 days, Medium Population). Just general things that work kinda well for me so far.
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